Totem Teller will invite you to repair mysterious, broken truths

“Discover a broken world. Restore characters. Close plot holes. Truth is in the Telling.” The above quote is all the descriptive information you will find on Totem Teller’s website. The game is still in its early stages—with the creators at Grinning Pickle mostly using social media to share more inf

The videogames that want to be disobeyed

Early in Far Cry 4 (2014), you sit at a dinner table across from the brutal antagonist, Pagan Min. While remaining unnervingly calm, he tortures a man by stabbing his back with a fork. As they leave the room, Pagan Min turns to you and says, “Don’t move, I’ll be right back.” The cutscene ends and yo

Cheongsam to merge “virtual theatre” and videogames

Dubbed “virtual theatre” by its creators, Cheongsam is a game about chance encounters and the types of conversations that stretch until 3AM. It’s also about the role players have in creating a game’s story. Cast as a young man named Michael, you spend an evening getting to know an AI-controlled acqu

Super Russian Roulette turns a beloved childhood console against you

No matter how old we get the NES is seen through the same preserved lens—that of our youthful pupils. Our bodies grow hair, stretch, they wrinkle. But that classic grey plastic will remain supple for our entire life span (it will degrade slowly, over the centuries). It remains a steadfast icon for o

Have a little more faith in That Dragon, Cancer

The most interesting part of the discussion surrounding this year’s That Dragon, Cancer is the reaction on the part of its audience to its religious element. The Telegraph’s review, for example, expressed puzzlement at the faith itself, but not at faith as a coping mechanism. Kill Screen’s own revie