Playlist
What To Play This Weekend: April 30th
Buzz buzz, and close your eyes.
Playlist
Buzz buzz, and close your eyes.
stop motion
Wiredfly Studios' Out of Words builds its world from hand-sculpted puppets, silicone hands, and ball-jointed feet—stop-motion craft as game design itself.
graphical fidelity
A new film shot on a 2008 cell phone has me convinced games have been losing an arms race they shouldn't be running—pixels and feeling were never the same thing.
live performance
Patrick Blenkarn and Milton Lim built a game that hands its labor back to the audience. asses.masses is eight hours of collective donkey revolution.
Playlist
Something martial, something masculine
grief
Zhou Yichen's Grandma is a Game Boy-style elegy for his late grandmother—and a quiet argument for interactive media as a native form of mourning.
speculative fiction
I came to Andy Weir expecting sci-fi dogmatism and found a writer who thinks like a game designer — mystery as mechanic, worldbuilding as a systems problem.
Sound design
A new study asks why there are so few sound-first games—and what you'd hear if you finally stopped shooting and started listening.
Playlist
Into the unknown
Emergents
London-based interdisciplinary artist Symoné merges circus, pole dance, and live game design into a production that asks what your body knows that screens never will.
furniture design
Armani Casa's new Borgonuovo games table is gorgeous—but it made me wonder why we don't design furniture for the board games we actually play today.
opera
A review of Innocence at the Met raises old questions about aestheticizing pain—and newer ones about whether games could handle it differently.