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Games, play, and culture with Jamin Warren
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Jonathan Blow featured in the Atlantic and why videogames can’t catch a break.
In the past few weeks the Smithsonian Art of Videogames was poorly received, the NY Times wrote on “stupid” games and Keiji Inafune discussed why Japanese games are lacking direction. And now, Taylor Clark’s piece in The Atlantic on Jonathan Blow: Never mind that they’re now among the most lucrative
Cheat Sheet 4/12: Sony cuts thousands of jobs, BioWare’s false advertising, and screenshots from Notch’s next game
Here’s today’s mainstream news: – Sony president Kaz Hirai has confirmed the company cut 10,000 jobs to cope with losses. They’ve also teased what seems like a new God of War game. – The Better Business Bureau has decided that BioWare falsely advertised Mass Effect 3. – The first few screens from N
The sad state of the Japanese games industry as told by Keiji Inafune
Wired‘s Chris Kohler recently interviewed Mega Man creator Keiji Inafune about his thoughts on the state of the Japanese games industry. Inafune has been very outspoken about his perception of Japanese developers, stating “our game industry is finished.” The designer has been trying to spur change w
How does one subculture influence another? Moleman 2 shows the way.
Video A new documentary on the demoscene, Moleman 2 – Demoscene – The Art of the Algorithms, is out on YouTube. Moleman 2 is about the demoscene subculture, told by mostly Hungarian sceneres, but it features also some other nationalities. As an impact of the spreading of computer technology, some ne
PAUSE: Mario’s experiment
Now we just need to get a moth to eat one… [via Reddit]
Westeros goes digital in the Game of Thrones RPG
Man I love Game of Thrones. I haven’t read the books but if there’s one thing I’ve learned from the show, it’s that George R. R. Martin is really messed up. But regardless, I love watching his messed up mind at work. Video That was the trailer for the Game of Thrones-based RPG game coming out soon.
