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Games, play, and culture with Jamin Warren
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Finally, a playground where parents can play and kids can watch.
Because it does seem a little redundant to workout on machines indoors, more and more playgrounds for adults—which is just a more exiciting way to say outdoor gym—are appearing across the country, according to The New York Times. It remains uncertain from the pictures whether the adults have engaged
David Cage says "emotion is the end goal" of games. Ok?
Quantic Dream’s “Kara” tech demo showed not only the power of their latest game engine, but also the company’s continued focus on narrative and emotion. Creative lead David Cage recently spoke to Edge about the state of the game industry and its future. Do you think that narrative games are the end
Past Enemies is short on bullets but full of mysteries.
As part of the recent 7DFPS jam, game designer Eddie Cameron began development on a project called Past Enemies. Chris Donlan wrote about it recently, comparing the gaming experience to reading Fitzgerald’s unfinished novel, The Last Tycoon. It’s a typical story, really. You awaken in a row boat fi
Text Fighter sports vintage Unicode from 1995.
video Before Unicode became the vernacular of 2000s internet subculture, 1995’s Text Fighter for Apple II used CGI text to animate a story and make a seemingly sound fighting game. (Warning: Turn volume down to survive infinitesimally compressed, ear-splitting 8-bit soundtrack.) [via Text Mode]
Nintendo will release a Circle Pad Pro XL for the 3DS XL after all.
When Nintendo’s rumored 3DS reboot was officially announced last week, some remarked skeptically about a lack of dual circle pads. Nintendo fanboys rejoice: in speaking with Famitsu, Nintendo has announced that a Circle Pad Pro XL will be released at some point this year. They haven’t set an officia
Our culture’s critics are in crisis.
Spin reduces record reviews to tweet-length, and Johann Hari at GQ wants us to revaluate what critics mean to us—and how much they mean to us. When something new and startling comes along, it often baffles us, and we are tempted to drop it, pained, for easier cultural lifting. A great critic can he
Author Nathan Englander’s first longing was for an Atari 2600.
video Nathan Englander (author of For the Relief of Unbearable Urges, What We Talk About When We Talk About Anne Frank) was terrified of the phrase “Write what you know.” To him though, his fear of writing about his ordinary suburban life was a gross misinterpretation of the phrase. What he knew was
You can’t win against this cheating robot.
video They say you can’t cheat a cheater, which is particularly true if the cheater is a robot designed for cheating. Engineers at the Ishikawa Oku Lab, University of Tokyo have created a robot with a high-speed vision system built solely for the purpose of beating human players in rock, paper, scis
