15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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This guide will help you watch Starcraft 2 the right way
Starcraft 2 is one of the biggest e-sports around. If you can’t compete with the best, you can at least watch them. “The Drinking Man’s Guide“, as dubbed by its creator Frank Lantz, can help you get acquanted with the particulars: Lantz, designer of “cross-media entertainment” and games, and co-foun
This Guild Wars 2 Halloween concept art looks gorgeous
Even if you haven’t been sucked into the MMORPG Guild Wars 2, you can appreciate this breathtaking concept art for their Halloween update. Craig Pearson at Rock, Paper Shotgun has the details: The Shadow of the Mad King update will bring a new four-part story based around the returning trickster. Th
Could RPGs be the new Rorschach test?
Video games and the future of psychological analysis: Back in 2011, PhD student Giel van Lankveld noticed something interesting about Neverwinter Nights. If you compared the in-game experiences of characters with the personality test results of players, certain in-game actions lined up with prominen
Protest food snobbery with Leigh Alexander’s text adventure
Game developers and journalists switching jobs doesn’t necessarily result in the best media, but it’s a learning experience for both sides. Famed gaming journalist Leigh Alexander’s text adventure has a self-aware streak that reminds me of D.F. Wallace, or maybe just Daniel Handler. Check out her co
Famous videogame characters, Vault Boy style
Vault Boy, the iconic mascot from Fallout, is giving fashion tips to other famous videogame characters.
What a 1940s L.A. resident thinks of L.A. Noire
Chris Donlan’s grandfather was an L.A. cop in the 1940s, and Donlan’s father grew up there. Of course, this means Donlan had to play L.A. Noire with his dad, at least to show him the long-since razed Richfield Tower. I’ll never forget the moment we found it. Dad could just about remember the cross-s
Making video games within a video game
Elisée Maurer has made “a game to make games”. If you think Minecraft is a platform for game creation, just wait until you see Maurer’s Craft Studio: It take inspiration from Minecraft of course, but it’s also reminiscent of Little Big Planet, letting you build things, but also design the principle
How to make a videogame with clay
This is how you end up making a clay video game: Most game artists are used to working with pixels and polygons, but what do you do when you’re an artist just getting into development? If you’re like Anders Gustafsson and Erik Zaring, you make your game out of clay. – – – Both Gustafsson and Zaring
