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Kill Screen Staff
Jason Johnson
Chris Priestman
Jamin Warren
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So no one has any idea how much most digital games sell

The drumbeat of doom for Big Games has grown louder and faster this fall, as a mediocre crop of AAA titles fails to distract from dwindling sales. No one really knows how severe the decline of the industry is, though, because there is no way for publishers and the media to tabulate and compare digit

Intermittent releases are the secret to GTA’s success

When the Grand Theft Auto V trailer was about to drop, there were Tweets from news outlets counting down until the moment they were free to air it. Game Informer had the first texclusive piece about the game, and outlets milked it for every morsel they could find. The series just surpassed 125 milli

Why do games have morality systems at all?

A short think piece on Binary Revolver today calls for the end to morality systems in games: The morality system in Dishonored diminishes the game. It breaks the core mechanics into two separate pieces, choosing to boost replay value over creating one fluid experience. This made the game’s entire co

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