The genericized male figure has escaped his perch on the bathroom sign and soon his female counterpart in the gender binary shall do the same. That’s not bad as a political statement, but how does it fare as a game? The Pedestrian, which developers Skookum Arts have slated for a mid-2016 release, tu
Help us cover the art of destruction in games by backing our Kickstarter! /// Here’s a really enjoyable thing you can do in Avalanche Studios’ Just Cause 3: fly a fighter plane over the rolling green hills, white sand beaches, and turquoise waters of Medici. Spot a military base and strafe it with c
What if you could mod a game as seamlessly as playing it the way it was written? In Nicky Case’s latest simulation tool, A Simulation in Emoji, just that promise is fulfilled. In the introduction for A Simulation in Emoji, Case writes, “there is *no* difference between playing and making, between re
If you think girl games matter, help us champion them in our magazine by backing our Kickstarter. /// For generations of women, Judy Blume’s novels are a potent symbol. To the women that read her books in the ‘70s and ‘80s they were symbols of rebellion, offering knowledge that was forbidden by adul
One of the charms of NASCAR, SB Nation word wizard Spencer Hall once argued, is that “You are watching for a non-fatal but spectacular crash.” Crashes are fun—and flammable—which is great up until the point you start to care about people. Therein lies the problem with racing. The distribution of int