Prepare to feed elastic bodies to the stylish Necropolis on March 17th

Last time we mentioned Necropolis, the gawp-worthy dungeon crawler wasn’t much more than a few entrancing gifs and a promise to sate our unending thirst for procedurally generated, spooky fantasy. Now there’s a set date at which you can start your death tally. Oh yes, Necropolis will release on Marc

The inescapable echoes of Homeworld: Deserts of Kharak

It might have been the cruise missiles that triggered it. One of a string of upgrades nudged towards me by my commanding officer, charting the slow expansion of my carrier’s already formidable arsenal. It was the name— cruise missiles— that was so distant from science fiction, so connected to a side

This Go student has become the Go master—and it’s a computer

If Go is mentioned in the US, it’s in the context of complicated games, or hard games, or games with some element of “purity.” It’s just white stones and black stones on a nineteen by nineteen board. You play by putting stones down, not moving them, if you surround your opponent’s stones they are “c

Here comes another horror game contender for the P.T. throne

One of the primary pleasures of European horror from the 70s is the sheer amount of wandering that takes place. In France you had erotica auteur Jean Rollin and his undead ingenues padding barefoot around mist-shrouded moors; in Italy, the more overtly perverse Dario Argento was stalking actresses t