Johannesburg-based artist Natalie Paneng blends theater, digital art, and performance to create playful virtual worlds that examine online identity and self-presentation.
Dalena Tran, a multidisciplinary artist, explores the intersection of film, interactivity, and digital media, pushing the boundaries of perception and expression through innovative techniques and technologies.
Danish-born, New York-based artist Jakob Kudsk Steensen blends gaming technology, environmental research, and immersive art to create Berl-Berl, a massive digital installation at Berlin's Halle am Berghain exploring the city's swampy origins.
Drawing from anthropology, screenwriting, and real-world experiences, narrative designer Darlene Barahona crafts interactive worlds that blend cultural understanding with compelling character design.
Critical game-maker A.M. Darke examines the intersection of power, race, and interactive media through projects like 'Ye or Nay?' and the Open Source Afro Hair Library, challenging conventional gaming narratives while fostering meaningful dialogue about representation.