Want to know what making games for 48 hours straight feels like?

Last month, we closed out our month-long Soundplay program with Pitchfork and Intel with our very own game jam. For the uninitiated, game jams are two-day long game-building competitions where entrants are given a theme, asked to build something, and then race to the finish line.

Today, the fine folks at Pitchfork.tv released “Things=Points: 48 Hours, 4 Teams, 4 Video Games”, a mini-documentary on the Pitchfork and Kill Screen-hosted Soundplay Game Jam that took place in early September at the New Museum in New York City.