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Dean Moynihan Announces O EMPIRE! WARD OFF THY ROT
The survival game, about carrying a cursed artifact across a ruined medieval continent, is wishlist-stage on Steam with no release date.
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The survival game, about carrying a cursed artifact across a ruined medieval continent, is wishlist-stage on Steam with no release date.
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A history account resurfaced Osamu Sato's Mac-era adventure, where each life ends by choosing which of nine creatures to be next.
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Three AI agents walk a rendered pastoral in the Lisbon artist's real-time simulation, uploading pictures live to a fictional image bank.
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As long as discrimination and inequities remain so commonplace everywhere in the world, as long as girls and women are valued less, fed less, fed last, overworked, underpaid, not schooled, subjected to violence in and outside their homes—the potential of the human family to create a peaceful, prospe
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Are you the type of player who thinks, man, RPGs like Skyrim and The Witcher 3 are great, but I wish all this lush fantasy storyelling didn’t get in the way of my iron casket and rare weapon collecting. Or maybe you were the rare voice among No Man’s Sky dissenters who criticized the game for not le
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A little over a week ago, the indie-favorite 2D game Night in the Woods released after nearly four years in development and several delays. Night in the Woods focuses on narrative, telling the story of recent college drop out Mae after returning to her old coal-mining town of Possum Springs. All is
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A lot of nerd culture is dominated by European mythology, from Thor to Lord of the Rings or even Harry Potter, just to name a few. There’s nothing wrong with that. I’m as crazy for Norse mythology as the next girl. But far from just a disservice to African or Asian or Middle Eastern cultures, this b
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The most experimental and daring (read: LIT) indie music artists have been flirting with videogames for a while now. Grimes headlined Moogfest with a Microsoft Kinect-powered interactive installation last year; the bassist from the noise-rock band Lighting Bolt, Brian Gibson, recently created the VR
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When you’re young, everything can feel like the end of the world. Your crush doesn’t like you back, or you didn’t get selected for the varsity soccer team, or mom embarrassed you in front of everyone at Career Day. The universe seems to collapse under you, the tenuous building blocks that made up yo
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Hidden Folks, which Kill Screen‘s Kathryn Madden originally covered last year, can best be described as an interactive Where’s Waldo? overflowing with personality. With little to no focus on goals, points, or challenge, players simply explore intricate landscapes in search of specific “targets” (or
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The Quantic Lab, a survey data-based social science research project investigating the psychology of gaming, recently published interesting findings on players and their motivations. A portion of their research explores difference across gender, diving deeper into stereotypical assumptions about fem
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For the second year in a row, New York-based indie studio Brooklyn Gamery is organizing a day-long Game Devs of Color Expo at the Schomburg Center on June 24th. The intimate expo, which welcomes creators of all races, genders, and sexual orientations, will include panels, talks, educational workshop