Podcast
What a Rickshaw Knows That a Car Doesn't [Podcast]
I ask Kalp Studio's Mannat Jain why she built a game around the ride between two places, and set it in a 1990s Goa that never existed.
Podcast
I ask Kalp Studio's Mannat Jain why she built a game around the ride between two places, and set it in a 1990s Goa that never existed.
RAAHI
Kalp Studio built Raahi around the thing most games treat as dead time—the ride between two places—and set it in a 1990s Goan town that never existed.
baby steps
The Baby Steps game designer reflects on jadedness, embodiment, and building a failson from two decades of human movement
horror comedy
Irish game designer Stephen Gillmurphy meanders through his approach to horror one zine at a time.
Darlene Barahona
Drawing from anthropology, screenwriting, and real-world experiences, narrative designer Darlene Barahona crafts interactive worlds that blend cultural understanding with compelling character design.
interactive art
Game designer Nick Murray crafts intimate interactive experiences that bridge poetry, music, and digital art to examine the complex emotions of life mediated by technology.
Virtual Reality
Jessica Shamash and Fable Studio blend VR and AI to create Lucy, an emotionally intelligent virtual character who remembers her interactions with viewers.me
postcolonial
Studio Oleomingus founder Dhruv Jani discusses how architectural training, postcolonial thought, and Indian political history shape his experimental approach to game design.
interactive narrative
Writer Paula Rogers discusses crafting Neo Cab's emotional survival gameplay, where players navigate a future city as a human rideshare driver in an AI-dominated world.
Virtual Reality
Samantha Gorman and Tender Claws blend VR with live theater, creating innovative experiences that challenge our understanding of presence and virtual performance.
Davey Wreden
"Everything that's interesting has a strong emotional core," says game designer Davey Wreden, creator of The Stanley Parable and The Beginner's Guide.
Article
You cannot fail in Gravity Ghost, but it can still move you.