Interview

Assassin’s Creed writer Corey May sees the future of story-telling

Those who play games often complain about poor or lack of story in the titles they consume. But Ubisoft lead writer Corey May wants to change our perception entirely. The writer on the Assassin’s Creed franchise, May will be speaking at The Future of Story-Telling conference next month. We caught up

Italian team hopes to find digital meaning in videogame riot simulator.

In 2011, Time Magazine awarded “The Protester” their “Person of the Year” award stating, “All over the world, the protesters of 2011 share a belief that their countries’ political systems and economies have grown dysfunctional and corrupt.” Lost in translations is the human element behind the groups

Is Journey creator Jenova Chen the videogame world’s Terrence Malick?

Thatgamecompany founder Jenova Chen has moved millions through his vision of games with feeling and popular titles like Flower and Journey. But as he embarks on a new adventure as a solely independent creator, can he continue to make the novel titles that earned his studio fame? We talk to Chen abou

Designing the sound of the impossible

Robin Arnott’s soundscapes push the edges of what nothing sounds like. We dig deeper into his design philosophy and how making music is as crucial to feel of Antichamber as the game itself.