News
kidkanevil wrote the soundtrack to an imaginary RPG
Bubble maps a psychedelic dimension-hopper that exists only in Gerard Roberts' head—and in fourteen tracks of it.
News
Bubble maps a psychedelic dimension-hopper that exists only in Gerard Roberts' head—and in fourteen tracks of it.
Article
The Garden of Delete musician on Metroid, touring with his heroes, and why nostalgia is unfair.
The Last of Us
Composer Gustavo Santaolalla scores the end of man.
Chris Tilton
Game designers aren’t taking music seriously. One composer explains what’s gone wrong and how to fix it.
8-Bit Mayhem
They couldn’t sound more different, but the twee chiptune scene and the heavy sounds of metal find common cause in passion, nostalgia and maybe even soul.
Animatissimo
Can a local student orchestra lead a city to classical music?
Jim Guthrie
In the strange and spectacular Superbrothers: Sword & Sworcery EP, indie rock and indie games come together and learn from one another.
brian eno
While the soundtracks in games are pushed farther and farther into the background, their composers can learn from the ambient innovators who turned background music into art.
Ocarina of Time
Koji Kondo built Ocarina of Time’s score from five ocarina buttons, Gregorian chant, Baroque cadences, jazz planing and a borrowed Ravel ostinato.
Game Audio
Games have more in common with music than with movies, and the Sound Issue makes the case for listening closer.
Nico Muhly
The composer on the augmented sixth chord in Mario's theme, and why influence should be worn as openly as possible.
Shigeru Miyamoto
A ballad for the creator of Super Mario Bros.