game design

In the Game of Thrones season finale, you either win, or you respawn

Spoiler warning for everyone who is not caught up on season five /// A few episodes ago, in yet another classic Stannis-Davos argument, the false king declared his strategic position—while also basically summing up the entirety of the Game of Thrones fiction: “We march to victory, or we march to def

Monopoly should be less bad now that it’s crowdsourcing a new rulebook

Monopoly is, factually speaking, a bad game. But now the boardgame about greedy banking is trying to set things right after all those yawn-inducing living room snooze-fests, which doubtlessly soured millions of Americans to the pastime of boardgaming before they reached the age of consent. Hasbro, t

Bobsledding is officially the worst Olympic sport, because math

We don’t often analyze the design of sports as closely as other types of games, but taking a closer look at some of the games at the Olympics suggests that maybe we should. Ben Blatt over at Slate looked at the statistics for Bobsledding kept by the International Bobsleigh and Skeleton Federation ba