Game designer Nina Freeman first rose to prominence with How Do You Do It (2014), a game exploring precocious sexuality based on her own experiences as a child. The following year, her senior thesis project at NYU-Poly was commercially released as Cibele, a game about online gaming, sex, and falling
EDIT: Keep an eye out for Play/Off in 2016. We have decided to postpone it until then in order to do the best job possible on this event series. Games have been inherently social for most of our history, from basketball to chess. Why should videogames be any different? In our new event series, broug
With a few notable exceptions, platformers are typically solitary adventures that measure determination against dexterity. The life of a whip-wielding vampire slayer or bounty hunting contortionist is a lonely one. Players often left to fend for themselves as they chart a course through a labyrinthi
Everyone needs a good laugh on a saturday morning. Why not videogames? Join the Fantastic Witch Collective to become a badass witch who owns the town by helping out.
Maybe I just have a soft spot for love letters and roguelikes, but this proposal in FTL: Faster Than Light is kind of beautiful. A Redditer going by the name oft_wears_hats is now a happy fiancé after patching his girlfriend’s copy of the game with a dialogue tree in which a the man of her dreams bo
Now in the middle of a Kickstarter campaign, it’s basically the saddest game imaginable, a papercraft point-and-clicker with a hangdog piano soundtrack about the most doleful topic imaginable: parents who accidentally killed their kids. It’s also all really pretty and made by hand and folded from pa
Something tells me this isn’t Frank Herbert’s official explanation for how the Pain Box in Dune works; but nevertheless, here’s a method for building your very own ad hoc phantom pain container, perfect for coaxing your lily-livered friends and children to sticking their trembling hand into. The en
One question more than any other will define the course of modern society: Would a sensible human being shag a robot? You know, possibly like this one. Well, 25 percent of people across the pond in the UK would. It turns out that one in four survey-takers wouldn’t mind have sex with a human-like ma
Before Simogo brought us games that charmed our pants off, games like Bumpy Road and Year Walk and Beat Sneak Bandit, they were just two guys working at a studio in Malmö. While there, one of them was prototyping a wonderful-looking solo project called Brisby & Donnovan. It was never finished. Post
Your de facto business card is a no-frills presentation of your name and number and Twitter handle, so potential business partners can contact you later on. But if you are a game designer among an expo of game designers, it might be advantageous to flaunt your chops by designing an entire game that
The Playground Society has to be one of the noblest, most jubilant societies ever. Their mission is to use mobile technology to foster a sense of playfulness in people’s daily lives, and I don’t think they’re talking about catching a round of Flappy Bird at the stop sign. Rather, by following @Playg
Over at Top Tier Tactics, the prolific Xiant has been posting brief but useful player’s guides on how not to get smoked in Titanfall. (Never heard of it? Then you should read our review.) This should be a great resource for newbies because it’s a landmark game on a new system which will attract thos
Costume Quest was a sleeper of an RPG which traded in charm. And the second game in the series, announced yesterday, promises to be adorable too. And really how could it not be, with Tim Schafer and crew making a game about tikes trick-or-treating? This one is definitely filed under the “kids friend
We’re breaking our self-imposed Flappy Bird embargo because the game has inspired something awesome and new. Terry Cavanagh is known for making perversely challenging games like Super Hexagon. So it comes as no surprise that he made a game in honor of Flappy Bird, the little game that at this point
Super Meat Boy is a ridiculously hard game that requires pinpoint jumping and the accuracy of a world-champion dart player (assuming that there is a world championship of darts). So when Something Awful forum members hosted “The Super Meat Boy Races,” a competition to see who could race through it t
How Do You Do It? is a quick game about one of those precious formative moments, when as a child, you realized that there was such a thing called sex that people did to each other, and though you were uncertain about the specifics, you undressed two dolls and tried to get them to do it. (Full disccl