15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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PAUSE: A cross-stitch love letter to the golden age of Nintendo.
At Snarky Little Sticher’s Etsy shop, these cross-stitched videogame characters are available for pixel art with a warmer touch.
Alternate telling of the Mario Brothers sees them as mechanics…fighting the Mafia.
The Other Brothers sees the Mario Brothers as Italian auto mechanics in the 1960s who need to rescue their princess from the Mafia. The retro-styling in art and plot provide a great setting for more videogame homages and plenty of running and jumping. The Unity-based game is slated for release in No
Do games even need stories? A primer.
The Tribeca Film Institute asked me to moderate a panel at the Tribeca Film Festival on games as a form of interactive story-telling. It’s not surprising that the things that game designers know, the public does not, and my fellow panelists, Margaret Robertson, Development Director at Hide & Seek,
Anonymous Zynga employee seeks sympathy from web, solicited for inside information instead.
Someone took to Quora to ask how Zynga employees were dealing with the social giant’s poor stock performance. An anonymous employee penned a heartfelt response: People willing to play the politics game were given ‘rockstar’ status, quarterly bonuses and promotions. Project direction and goals shifte
PAUSE: Videogame cartridges as soap.
Vegan soaps in the form of game cartridges. Their motto: “Lather Up, Level Up.” – – –
