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Kill Screen Staff
Jason Johnson
Chris Priestman
Jamin Warren
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Can the Game Genome Project be the Pandora of gaming?

“You shouldn’t have to search for games; they should come to you.” So says Anu Nigam, founder and CEO of Best Apps Market, an Android app that recommends apps based on filtered traits. Now, in the ambitious Game Genome Project, Nigam’s company turns its focus to videogames. The project is clearly mo

Minecraft creator doesn’t want his game on Windows 8

Windows 8 looks like it’s trying to turn your computer into a tablet. When Microsoft offered Notch help in certifying Minecraft for Windows 8, he was not impressed. Kevin Parrish at Tom’s Hardware gives some backstory: Valve Software, id Software and Blizzard have openly revealed their distaste for

The indie platformer that lies to you as you play it

The Japanese indie platformer, La-Mulana, is a game that constantly misguides players. The difficult, Indiana-Jones-inspired game has inspired similar games like Fez and Spelunky. Jason Johnson at Bit Creature found its unpredictability a relief.  Games are typically more trustworthy than Abe Lincol

The noir revenge game based on a 19th-century novella

Winner of “Best Writing” at this year’s Freeplay, Flatland: Fallen Angel is a videogame adaptation of the novel Flatland.  Based on a 19th century novella, Flatland: Fallen Angle is a noir tale of revenge, political uprising, and breaking your enemies into tiny pieces! Set in a world of only two dim

Donkey Kong champion reflects on accuracy of King of Kong

In the documentary The King of Kong: A Fistful of Quarters, underdog Steve Wiebe seeks to oust the reigning Donkey Kong champion Billy Mitchell. At Mediascape, Andy Myers interviewed Wiebe about his experience being filmed for the movie.  – – – Myers:   Now from your perspective, how accurate was th

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