15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Apple delays Terry Cavanagh’s game due to his criticism of in-app purchases
Terry Cavanagh, the creator of Super Hexagon, was trying to rerelease his 2009 flash game Don’t Look Back on the iTunes store. It was rejected because it contained a description that did not comply with the app store guidelines: The sentence that ruffled Apple’s feathers was “there are no in-app pur
Write a letter to Ada Lovelace; celebrate women in computer programming
The tradition of letter-writing hasn’t yet died. On dearada.com, anyone can write a letter to Ada Lovelace, the first programmer. Lovelace was the daughter of poet Lord Byron and inherited some of his aptitude for creating scandals; Lovelace wasn’t afraid to do things that were considered improper.
ICO meets 2D puzzle platformer
The Vita game library is still small, so Dokuro, out for download today, is a welcome addition. As a little skull man, you lead a princess across obstacles by arranging things just so. The game’s visuals are inspired by storybook illustrations. Before the development team had even begun work on Doko
Super Meat Boy dev reflects on Indie Game: The Movie
State of Play is a series of interviews with videogame professionals. Their most recent interview with Edmund McMillen of Super Meat Boy fame shows him reflecting on Indie Game: The Movie: how he had to distance himself from fans, and the necessity of creative production for his mental health.
If you’re an adventure fan, don’t miss the Fall Indie Royale bundle
The Indie Royale Fall bundle offers a chance to play five great games for a meager price. It includes To the Moon, which has some of the best sci-fi storytelling in a game I’ve seen recently, as well as the lauded adventure game The Blackwell Deception. The bundle also offers the adorable god-game R
How videogames look to your mom
Someone asked Financial Times columnist Lucy Kellaway to judge the GameCity prize for videogames. She agreed, as a way to get in touch with her sons. She found the experience of playing videogames for the first time frustrating and baffling. Her experience playing Fez: This was developed by a young
