Composer makes Metroid even more eerie with new synth soundtrack

In 1986, Metroid was released for the Nintendo Entertainment System. Since then, Hirokazu Tanaka, Metroid’s composer, has been revered for helping create the game’s iconic, eerie atmosphere. To up Metroid’s creeping feeling of loneliness some 30 years later, composer Luminist is rerecording the game

Shenzhen I/O, a game that lets you be a fake engineer

Those who’ve devoted their lives to the Cartasian Discipline in Neal Stephenson’s Anathem (2008) are subject to rote memorization when they’ve broken the rules of their society. The book in which they’re to memorize from is filled with illogical nonsense, like nursery rhymes that don’t quite rhyme—a

Gears of War 4 tries to cover up its battle scars

Two moments stick out from Gears of War 4. In one, a geyser of blood shoots from the exoskeleton of an enormous, crablike Corpser as the Hammer of Dawn—a satellite-guided laser—rains a beam of molten death down upon it. Fountains of gore flow from the creature like a waterfall while serious, beefy d

Weekend Reading: The Ugly Truth

While we at Kill Screen love to bring you our own crop of game critique and perspective, there are many articles on games, technology, and art around the web that are worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles that have captured

Pac-Man Championship Edition 2 is a remix too far

Things have been looking up for Pac-Man lately. Pac-Man 256 made a huge splash on phones last year, and the gluttonous pie chart recently showed up in several collaborations with Google, including map mods and playable Doodles. There was that dreadful Adam Sandler movie too, which, quality aside, di