It’s a shame Monarch Black isn’t more committed to going slow. When it does, as in the first 30 seconds of its trailer, it almost has an Ozu-like sense of the beauty in stillness (or, to be correct, a slow-tracking camera). We watch a butterfly, tiny in the widescreen demarcation of the frame, dista
There is no logic to it, but it happens with enough regularity to be memorable: A tragedy occurs, and days later, journalists report that if it wasn’t for a quirk of fate it might have taken another victim. To wit, Dutch cyclist Maarten de Jong switched flights from Malaysian Airlines flights MH370
Have you played Oxenfree yet? Probably not, given that it comes out today. Do you think you’ll play it, or just wait for the movie? Oh! I forgot to tell you—turns out there might be a movie in the works. This seems fitting given that Sean Krankel and Adam Hines, the two founders of Night School Stud
A faceless figure stands in a field. The shovel tight in grip, its body rises up and down in exhaustion. It lifts the shovel, attempting to dig a hole beneath its feet. The figure is successful and sinks slowly into the earth. But then it fails: the loud ding of the shovel hitting the hard ground ri
This article is part of a collaboration with iQ by Intel. Indian game development is booming—or at least it is compared to where it was just a decade ago. Shailesh Prabhu, founder of Yellow Monkey studio and a lead designer on their isometric puzzle game Socioball, says that, “When I started working