Why adults are drawn to teenage stories

As you walk into Gallery 625 of the European Paintings department in the Metropolitan Museum of Art, you confront a rather puzzling work. Madonna and Child, by Italian painter Duccio di Buoninsegna, is much smaller than its neighbours, barely the size of a standard US letter. While its peers float i

Lady of the Shard questions the role faith should play in our lives

Lady of the Shard is the latest webcomic from Gigi. D.G., the creator of anthropomorphic bunny comic Cucumber Quest. It’s about faith, starcrossed lovers, and the different ways in which the devout relate to the holy. Following the story of an unnamed space acolyte who lives on a floating temple in

It’s time to confront the uncanny potential of virtual architecture

A room enclosed on all sides sits naked in grayspace. Inside is a trunk, a bed, a tube, a radiator, a light, and little else. A sharp sound swells and suddenly the room snaps out of place. Now it is upside-down. You can’t even enter through the open doorway, barely able to peer inside through the wi

Hurray! Keita Takahashi has made a wonderful new plaything

At the Game Developer’s Conference in 2013, I cruised through the expo floor areas on a student pass. With such a limiting pass, I wasn’t able to do much. That was, until I stumbled upon Tenya Wanya Teens (2013), a never-publicly-released experimental party game from none other than game designer Ke

The future of archaeology starts with No Man’s Sky

This is a preview of an article you can read on our new website dedicated to virtual reality, Versions. /// Destructive treasure hunters like Nathan Drake and Lara Croft tumble through decadent crypts, dismantling rare artifacts in their wake. Their scrabbling work, however incidental, is the antith