Kill Screen Staff

It’s official. Winning games turns you into a jerk.

Finally, some explanations for why I don’t play Call of Duty online. According to researchers, when people win, they don’t take it humbly. It turns them into, well, jerks: “It seems that people have a tendency to stomp down on those they have defeated, to really rub it in,” said Brad Bushman, co-aut

The novel is dead. Long live games?

Roger Kimball, editor and publisher of the New Criterion, has a long, curmudgeonly eulogy for the novel in the Weekly Standard this month. He outlines the cultural conditions and requisites that are needed to keep the novel alive and of course, the internet and “instant gratification” is to blame. (

The Indie Talks: The Snowfield rages from the fire to the ice.

The Snowfield feels like a nightmare. You’re a soldier on a snowy plain that seems to stretch on until infinity. There’s the sleepy, slow crawl with which you move around, between other mute soldiers and a ruined manor with a raging fire. Step away from the fire, and you can feel yourself move just

Videogame exhibitions show no signs of slowing down.

Yet another videogame exhibition has popped up. Game Change: Videogames as Art Medium and inspiration, which opened on February 27th runs until April 1st at the Jepson Center, a branch of the Telfair Museums in Savannah Georgia. The approach is a unique contrast to the Smithsonian’s The Art of Video

How The Binding of Isaac joins the ranks of problematic work like "Piss Christ."

Nintendo has yet again solidified it’s a family-friendly image. The game giant recently rejected Edmund McMillen’s The Binding of Isaac for the Nintendo 3DS. “After a long internal debate Nintendo has decided NOT to allow The Binding of Isaac on the 3DS,” McMillen wrote on Twitter. “As many assumed

A "meditative biofeedback system" turns breath into sound.

Jay Vidyarthi, a Masters student at British Columbia’s Simon Fraser University, has developed a system that turns breathing patterns into dynamic soundscapes. The Sonic Cradle is a sensory deprivation chamber that asks users to relax in a suspension swing and influence the creation of sound through

The great things about terrible movies and games

Kate Dailey’s article over at the BBC, analyzes bad films and the phenomenon of “so bad they’re great.” There is something admirable about the sincerity to the people making these films; their passion is obvious on the screen despite their lack of talent, skill or money. For bad movies to be discuss

PAUSE: Philip Glass on love.

To close out his several-part interview with the Village Voice, Steven Thrasher asked Philip Glass what he thought the meaning of love was. Below is his full response: Well that’s a very interesting idea. That’s a very interesting question. We have very different dimensions of it, but I don’t want t

OPENING ACT: Are we more honest on Xbox Live than we are in our actual lives?

For anyone who’s encountered those bands of roving teenagers on Xbox Live, you know that unique blend of disgust & amazement that comes from hearing the ugly little things that come out of their mouths. Over at ReadWriteWeb, Alecia Eler tries to divine an answer for why we speak more freely on socia

The year of 2011 in games…and in Legos.

As if Lego Minecraft wasn’t enough, this lovely little Lego stop-motion montage of games of 2011 was built by Alex Dobbs for this past year’s AIAS Awards.  -Jamin Warren

Scrabble: Big and Tall Edition

In need of a ginormous Scrabble board? As in, bigger than an average-sized man. Because, who isn’t, right? Well, here it is… The only possible justification for owning this thing is that, your hands are too big for normal-sized wooden tiles? You are given to sudden growth spurts, such as Alice in Al