The new crate-diggers?: What it is like turning old Japanese RPGs for the Genesis into modern classics?

GamePro has a fascinating, but short, interview with a man named Brandon Cobb who’s single-handedly is re-releasing old Genesis titles like Star Odyssey and breathing new life into them. By revisiting classic work, it’s a bit the role that classic soul labels like Now-Again and Numero Group have in terms of inviting the public into the past:

Companies aren’t taking a gamble when they partner with us, as there’s no risk of them losing any money, time or resources. All they need to do is sign a mutually beneficial contract, and our team handles the rest: localization, programming, design, production. It’s a great chance for their game titles to gain newfound appreciation and exposure – and they receive a royalty check, to boot.