What does the art from patents of videogames look like? It isn’t pretty.

One of my favorite new blogs is as simple as it sounds: Context-Free Patent Art. It’s a collection of images pulled from the US Patent Office’s archive documenting potential “new” advances in technology. But patents also feature diagrams to describe said work and the results are often delightfully confusing without some greater description.

[Via Daniel Rehn]

Jamin Warren

Jamin Warren

Jamin Warren founded Killscreen. He produced the first VR arts festival with the New Museum, programmed the first Tribeca Games Festival, the first arcade at the Museum of Modern Art, won a Telly, and hosted Game/Show for PBS.
Los Angeles