Wendi Yan Merges Satellite Parts with Energy Beams

The 360-degree video features new paintings that fold Chinese scholar stones into game environments, in a duo show at Artverse.

Share
Taihu rocks and satellite parts drift through a rendered space in The Cosmos Breathes Through a Porous Body
Wendi Yan, The Cosmos Breathes Through a Porous Body (2026), detail. Courtesy the artist and Artverse.
Event details
When
Through Sat., Dec. 19, 2026 (opened Oct. 20). Tue. to Fri. from 10 a.m., Sat. from 2 p.m.; closed Sun. and Mon.
Where
Artverse, in the Marais, Paris, France.
Admission
Not listed by the gallery.

Wendi Yan's The Cosmos Breathes Through a Porous Body (2026) is a CGI video in which rotating 360-degree cameras thread space architecture, satellite parts, energy beams, and Taihu rock vertebrae into one moving system. The piece was originally conceived for a 100-meter LED screen at Kai Tak Stadium in Hong Kong. At Artverse in Paris, it anchors Yan's half of TO MAKE A WORLD OUT OF SEDIMENT AND SKY, on view through Dec. 19.

0:00
/0:31

The Cosmos Breathes Through a Porous Body at Artverse. See the full documentation.

The duo show, curated by Valentina Buzzi, takes its title from Ursula K. Le Guin's 1985 novel Always Coming Home and divides the gallery into two planes: Sediment, for the tactile and terrestrial, and Sky, for the speculative. Yan builds worlds with CGI, Unreal Engine and 3D simulation tools, and the show also shows a new series of paintings, Mountains of My Becoming (2026), that merge Chinese scholar-stone geometries with satellite fragments, floating pallasite mountains and game environments. Photolithographic copper plates etched with Daoist True Form charts round out the room. The new documentation shows the video running at gallery scale.

Killscreen follows artists who borrow from game engines to build worlds you can stand inside, from scholar stones to satellites. Get the free newsletter to hear what we find next.

Get the free newsletter