News
futurala Shows Organism-Growing Game CultureHouse
The demo is playable at 404 Not Found in Shibuya as part of an ars●bit display, alongside Hanabushi and hako life's PIGGY ONE SUPER SPARK.
News
The demo is playable at 404 Not Found in Shibuya as part of an ars●bit display, alongside Hanabushi and hako life's PIGGY ONE SUPER SPARK.
David Blandy
The father-son film shows alongside Blandy's Caspar David Friedrich walks in Mänttä, Finland, through Feb. 21, 2027.
Playlist
Guess I’ll take a seat.
News
Yuliya Kozhemyako has shown these playable dreams from Ars Electronica to the gallery circuit
Control, I’m Not Coming Back
Control, I’m Not Coming Back is Desborde Games’ hopecore walking sim
Plum Road Tea Dream
Jira Duguid's level joins six other sanctuaries built by an avatar called S., in a game whose only verbs are walking, sitting and listening.
A MAZE
Six developers from hapshapen games, martianwho studios and the Godot Foundation led Handcrafting Your Game in Berlin on May 15.
News
The mountainous terrain in Connor Sherlock’s exploration game Birthplace of Ossian isn’t of this world. I don’t mean that rather than being real, it is virtual—its disconnection has many more layers than that. For starters, its colossal landscape is based on Glen Coe in Scotland, a place that Sherlo
News
LA-based digital artist and photographer Carson Lynn is aware of the stigma behind the term “walking simulator.” It’s no coincidence that it’s the title of his latest project and also one of the most divisive terms in videogames. He knows that a lot of people shrug the walking simulator genre off as
News
Tsutomu Nihei's vast, wordless manga is quietly becoming one of the most influential blueprints for a new kind of spatial, architectural game design.
News
You might not have heard of Aubrey Serr but it’s possible you’re familiar with some of his work. For the past eight years, he’s been a designer over at Wolfire Games, mostly working on the still unfinished Overgrowth—the game with the ninja bunnies—but also helped contribute to the studio’s 7DFPS en
News
Your fingers hover above the keyboard, hesitating to type out a response to the enthusiastic bubble that pops onto the screen, asking about your day. It’s tiring, trying to keep up the charade. When did the shift occur? At what point did communicating become a chore as opposed to a treat? A lazy res