Installation
Jakob Kudsk Steensen’s Otherworlds closes Sunday at PHI
Six ecological worlds from a decade of fieldwork, hung as chapters of one unfolding video game — the artist’s largest institutional show yet.
Installation
Six ecological worlds from a decade of fieldwork, hung as chapters of one unfolding video game — the artist’s largest institutional show yet.
OTHERWORLDS
Sophia Bulgakova's mixed-reality ritual, drawn from Ukrainian pagan practice, took the Berlin festival's prize for collective presence.
Virtual Reality
Eugene Chung shares experiences and insights in virtual reality storytelling, focusing on his work at Penrose Studios and the challenges of creating immersive narratives in VR.
News
When we last saw Water Planet in the summer of 2016, the virtual reality game accompaniment to electronic musician VIRGO’s EP of the same name, it had just been ushered through Steam Greenlight. But that was sometime ago, and after hearing nothing but crickets for nearly six months, its release wind
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Virtual reality is still in its early days, and being young, has a lot of issues that need ironing out. But sometimes developers can’t pinpoint everything, which is why the vast majority of developers are releasing games on Steam Early Access—to crowdsource Quality Assurance testing, in a way—before
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In our friends at Versions’ end of the year wrap-up of their favorite virtual reality interactions of 2016, Superhot VR stood out. Superhot VR takes after the bullet-time videogame it spawned from, except with one clear difference—as your actual head and body moved, as did time. This lends itself to
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The F_T_R are an interdisciplinary design studio working at the intersection of speculation, imagination, prediction, and realization. On their website, they bid themselves as “Innovation Architects.” And as the creators of projects such as the haptic suit Skinterface and the digital display of biol
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While last year the Emmy’s recognized the Oculus Story Studio short film Henry, this year another awards ceremony is taking notice of virtual reality—the Academy Awards. Pearl, a VR short from Google, has been nominated for the 2017 Academy Awards for Best Animated Short Film. Pearl, released in 201
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I’m not a beach person. I don’t like when sand gets in my shoes. And I don’t like wearing sandals to avoid that very problem either. I live in San Francisco, where the beaches are notoriously windy and cold, not sun-kissed and surf-ready. When I think of beaches, I often wish I were thinking of some
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Most virtual reality music videos feel the same. They’re all impressive on a technical level, rotating 360-degrees so viewers can take in all their surroundings. Yet little of them inject the most integral feature: interactivity. That is, except for Tyler Hurd, an animator known for injecting life i
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Who asked for this? We’ll probably never know. But anyways: the “cult classic” science fiction film The Lawnmower Man is coming to virtual reality. Beyond the VR world already in the film, to actual VR. The 1992 film is being resurrected by the VR distribution company Jaunt, according to an announce
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Rubi’s Room wasn’t always in virtual reality, but gazing at its perfectly dizzying human Rubik’s Cube antics, it wouldn’t be surprising to think it was. The game was borne during the latest Ludum Dare game jam, but in a much simpler 2D state. But for Germany-based developer David Hagemann, the idea