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The original Koopa: playground turtles

Paige Johnson is always looking for unusual playground motifs at her blog Playscapes. This time she’s found turtles in playground design around the world. The above picture comes from Mongolia; below is a turtle fountain from South Korea. Maybe turtles’ general harmlessness makes them a good compani

The problems with co-op RPGs and Borderlands 2

What happens when you mix an RPG and a shooter to make a game like Borderlands 2? Nick Dinicola at Pop Matters wasn’t too fond of the love child: At the risk of sounding misanthropic: I hated it. In my experience, groups of two or more tended to play Borderlands 2 as a shooter, while I still wanted

What’s the biggest mistake in telling stories to kids?

Guillermo Del Toro’s game project may have gotten the axe from THQ during the publisher’s blood-letting this year, but the director naturally has new projects in the works. Rise of the Guardians will be out soon and that gave the Del Toro a chance to wax philosophically about what makes good stories

Happy Thanksgiving!

To all of our readers, friends, family, enemies, frenemies and pets, HAPPY THANKSGIVING, or as it’s affectionately known, Jewish Christmas. Please eat more food than is comfortable, drink more beer than is advisable, and play more games than is acceptable. We’ll see you on Monday, when, coincidental

Balancing science and fiction in Waking Mars

Making a scifi game lets you bend all the rules. You don’t have to use real science at all, but it’s rewarding when the genre takes a page out of a real textbook. While playing Waking Mars is a balance of flora, developing it is about the balance between real science and making a fun game.  “After w

Is a game developer his own best audience?

In Indie Game: The Movie, several developers mention how their intended audience is themselves. Nabokov also claimed, “I write for myself in multiplicate.”  Mark Danielewski’s House of Leaves starts off with the dedication, “This is not for you.” The developer of the protest game In a Permanent Save

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