The Legend of Zelda
Random Access Memory: It's Dangerous to Go Alone
A beige phone cord, a well-worn player’s guide and a friend stuck somewhere short of Level 2 in The Legend of Zelda.
The Legend of Zelda
A beige phone cord, a well-worn player’s guide and a friend stuck somewhere short of Level 2 in The Legend of Zelda.
Red Dead Redemption
On Open-World Games and History
doors
A visual essay on the portals and posterns of games, from Doom and Portal to the looping hallway of P.T.
politics
Pundits love to claim that politics is “not a game,” even though, structurally, it is. What could the two fields learn from each other?
David O'Reilly
David OReilly’s new game Everything allows you to embody anything in its absurdist universe
lily zone
Chaotic and joyous, the games of Lily Zone are sewn from her life’s rough fabric
kentucky route zero
Kentucky Route Zero is a game of many mysteries, perhaps none greater than what the hell is taking its creators so long
Ivan Notaros
The Serbian designer makes games out of whatever has captured him, from space shuttles to the Yugoslav Wars.
Kitty Horrorshow
The former practicing witch builds haunted, hostile worlds that treat you as a trespasser.
pacific northwest
Uncovering the dreamy allure of the Pacific Northwest.
Resident Evil
The player kills many animals throughout Capcom’s long-running Resident Evil series. The following is a collection of facts about these animals.
beksinski
The infectious influence of Polish artist Zdzislaw Beksinski is all over games, and he never knew it.