Grand Theft Auto
[Event] Angelo Careri reads Grand Theft Auto as an urban machine
Talks in Paris and Marseille launch the Immersion editor's French essay on crime and the city, a week before GTA VI arrives.
Grand Theft Auto
Talks in Paris and Marseille launch the Immersion editor's French essay on crime and the city, a week before GTA VI arrives.
News
The IWGB ballot runs Nov. 12 to 26, the same window as GTA VI's release and closing arguments in a tribunal over 31 fired organizers.
Playlist
Everyone logged off. The hiker kept walking.
books
Daisy Dixon’s Depraved treats games as full participants in the history of dangerous art, not late examples.
cdmx.exe
The anonymous account cdmx.exe models the capital's characters in PS2-era polygons, and the audience keeps asking where to download them.
game cities
I sat down with a SimCity historian and a real urban planner to ask: what makes a game city feel alive—and what happens when designers get it wrong?
News
Notice: Discussion of homo/trans/biphobia /// “Almost fooled me, bro-she!” says Grand Theft Auto V (2013) protagonist Franklin while passing by a group of trans women. “He’s so deep in the closet, his friends call him mothballs!” yells the game’s parody of Simon Cowell at a contestant on his singing
Feature
This article is part of PS2 Week, a full week celebrating the 2000 PlayStation 2 console. To see other articles, go here. /// Up until Grand Theft Auto III (2001), it was standard to classify videogames by their central mechanics. There were stealth games, platformers, shooters, racing games, actio
Feature
One of the first things that people notice when they flip on their consoles are the catchy intro sequences; the flashy animations of the screen. Videogames have a quantified area around them that’s visual. After all, so many game elements are conveyed through visual means, such as objective markers
Article
Dogmeat is a man’s best friend
Article
The videogame equivalent of a teenager’s first moustache.
Article
Since the time of Arthurian legend the cultural narrative of the Teen Chosen to Save the World has been about as close to a universal theme as it gets