15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
Become a subscriberSee what we’ve written lately
Cheat Sheet 6/5: Pikmin 3 revealed, J.K. Rowling brings Potter to PlayStation, and Wii U’s third-party games shown.
The E3 stampede continued, but we were able to snare these news stories from the pack: –Nintendo announces third party games for Wii U, including Mass Effect 3, Assassin’s Creed 3, Batman: Arkham City, Scribblenauts Unlimited and more. –Dead Island Riptide, a sequel to last year’s open world zombie
Fable creator Peter Molyneux reveals "unbelievably amazing and incredible" Curiosity for iOS.
Peter Molyneux does not seem to be afraid of starting over again. The iconic game developer recently left his vaunted position as Creative Director for Microsoft’s Game Studio’s Europe to found a new company called 22Cans. At E3 this year, the company announced its first game, a metaphysical iOS puz
The ballad of Leeroy Jenkins re-imagined as a Bourne-esque short film about a bank heist.
Remember that viral video back in 2006 where the WoW raid is getting ready and one guy just charges straight in, yelling “Leroy Jenkins!”? It’s been made into a short film about a bank heist. It has a little less chatter and a lot of the same lines, creating the same uncomfortable feeling that someo
Do immersive videogames discourage creativity?
E3 is this week. You probably noticed. Videogame makers are rushing to capture more and more of your attention. But maybe that’s not such a good thing. One of my fave science writers Jonah Lehrer has a defense of day-dreaming in the New Yorker, looking at several studies that about the benefits of l
KS founder on NPR’s All Things Considered reviewing Beat Sneak Bandit
Thanks to All Things Considered and NPR producer Justine Kenin for making this happen. Listen!
How is the Kinect changing our non-gaming lives?
Microsoft developed the Kinect with video games in mind, but hackers and hobbists had other ideas. When the Kinect was first released, Adafruit, a New York electronics company, offered $3,000 for whoever could crack the PC drivers first. The incentive worked and immediately after the open source Kin
A two-player physical/electromechanical dogfight game that involves screaming at one another. Sign me up.
Screw the Kinect voice commands. Screaming is all the rage. Chris O’Reilly at UCLA’s Talk Therapy is absurd: In Talk Therapy, two players compete by screaming at each other. Speed up or slow down your piece, and yell at the exact moment it lines up with your competitor’s. Ok. Sure. Video
