15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
Become a subscriberSee what we’ve written lately
Meat-slinging Abraham Lincoln rewrites anti-history in Pixel Lincoln: The Deckbuilding Game
Flying in the palmed face of such nascent alternate Abraham Lincoln anti-histories as Abraham Lincoln: Vampire Hunter, comes Pixel Lincoln: The Deckbuilding Game, a Kickstarter-backed card game promising the “fun and simple” appeal of a meat-slinging, dino-slaying, 8-bit Abraham Lincoln. The baroque
Cheat Sheet 6/12: Indie Game The Movie out now, new StarCraft II units, and Nintendo already researching 3DS successor.
We have it on good authority the following news stories, when translated into binary code, contain a star map to god. Read at your own risk. -Miyamoto says 3DS is good just the way it is, research has begun on next generation handheld. –Indie Game: The Movie out now. -Blizzard reveals new units for
Box Life is a virtual Donald Judd fantasy.
Artist Donald Judd would have likely seen a fundamental difference between Box Life–the free, abstract, first-person problem sovler by Tequbio–and his own work. That is, his box-y pieces dictate an experience of structural purity in the real world. Box Life–as a videogame–abstracts and softens the s
E3: New Super Mario Bros. 2 and the fabricated scarcity of gold coins.
video It’s sometimes said that scarcity is what gives a thing value. Super Mario Bros. levels offered a model of this balance between scarcity and value, both determined by the game’s designers. The 100 coin benchmark for achieving an extra life had such immediate meaning precisely because of the sc
Want to live inside a FPS? Here’s what it’d be like.
Imagine you’re a game designer obsessed with recreating your games in your apartment, and that you’re looking for a roommate. Beth Newell imagines just such a situation: Future roommates are responsible for buying their own food and should NOT eat anything from the refrigerators in the biohazard con
The circumambient connection of Wii U’s Panorama View and iOS 6’s flyover maps.
video In the push toward a kind of pure, rule-based understanding of what videogames really are, the sensory pleasures of being in another place are often treated as secondary experiences. Yet, for many the experience of simply being somewhere can be as powerful as the experience of winning at somet
New York’s playful side shines in park-wide truth or dare
Stumbling on a note left by a stranger is always a bit exciting. For New Yorkers last weekend, Chelsea Davison challenged them to a game of truth or dare: She left 300 cards around the park that asked people to answer “truth” questions via Twitter or perform often embarrassing “dares” in front of fe
