For all our think pieces about interactive media, social media, and virtual reality, we are all still very much living in a culture of spectation. Big budget movies, music videos, episodic television, and professional sports: these are still the main sites of cultural cohesion for most people in the
Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. THE REAL TEXAS (Windows, Mac) BY KITTY LAMBDA GAMES Sam is a real cowboy. He’s bored. So he goes on vacation to the land of castles and dragons—England. Once he arrives, Sam is soon sucked int
Maciej Targoni, the creator of Klocki, describes himself as a Polish game developer that lives in the woods, and wants his puzzle games to communicate with players using only its mechanics. His game has no score, no timer, and no tutorial—just blocks and shapes. Mostly lines. A distinct design style
No Matter, a small team of three, began working on Prey for the Gods in 2014 for two reasons: to work on their own thing, and to make games similar to the ones that drove them in this direction in the first place. It’s clear which games inspired the team, or at least, which single game had the bigge
I’m already in love with Persona 5. I’ve probably been in love with Persona 5 all my life, even before it was announced. Persona 3 (2006) and Persona 4 (2008) are, arguably, two of the greatest games of all time. Hell, Persona 3 is my personal favorite game of all time. The Persona series, starting
Between Humble Bundles and Steam sales, everyone loves a good collection of cheapo games. In the spirit of bundle-based generosity, Nintendo has announced a kind of physical manifestation of their Virtual Console in the form of the “NES Classic Edition.” The size of a 10-dollar sandwich, the NES Cla
Notice: Discussion of homo/trans/biphobia /// “Almost fooled me, bro-she!” says Grand Theft Auto V (2013) protagonist Franklin while passing by a group of trans women. “He’s so deep in the closet, his friends call him mothballs!” yells the game’s parody of Simon Cowell at a contestant on his singing
In a market oversaturated with dark shooters and bright pixels, calm games can seem few and far between. Enter Old Man’s Journey, a beautiful upcoming game by Viennese studio Broken Rules that is exactly what the title describes. The teaser trailer, released last Thursday, features a cute, white-bea
I didn’t know what a metagame was until I got to college, but I didn’t really need to. Playing multiplayer games on the couch with my cousins, we’d concoct all sorts of techniques and strategies that weren’t explicitly outlined in the manuals. In Worms 2 (1997), we all fought against each other usin
Just like last time, Kentucky Route Zero‘s next act—that is, Act IV—has dropped with a soft thump into the world. If you already own it then this new act will be available to download in your Steam library right now. Did you hear it land? Nor did anyone else. Alongside this sudden arrival, Cardboard
Like any human being who was between the ages of three and 30 when the Harry Potter books were coming out (we’re talking 1997 here), I always wanted to be a wizard. Besides the obvious advantages of being magic, so much of that world was impossible to resist, from Bertie Botts Every Flavor Beans rig
The classic idiom goes “Don’t judge a book by its cover,” but often the aesthetic and visuals of a medium offers a reasonably good idea of what to expect. One doesn’t imagine that dark horrors are lurking behind the sunny facade of Sesame Street (the webseries Don’t Hug Me I’m Scared subverts that e
When you’re the “new kid” the first day of school can be extremely scary. I’ve been the new kid at a new school in a new town. You have to quickly figure out a large number things in a short amount of time. You’re trying to figure out the layout of not just the school but the town too. You are tryin
We’ve had our eyes on Broken Fence Games’s A Light in Chorus for a while now. It’s hard not to look at this game, because it’s absolutely stunning. Its world is composed of glowing dots, like a starfield held in tremulous pointillism. So far that visual allure has made for gorgeous screenshots and G
Card Thief is an upcoming game from the Tinytouchtales studio headed by Arnold Rauers. Inspired by Thief (1998) and Sage Solitaire (2015), it will see players extinguishing torches and sneaking past salivating dogs to string long chains of cards together as the obstacles mount up. Tinytouchtales’s l
What is the art that sticks with us as children? Is it the pleasant ones? The ones that are comforting and safe? Or are they the strange ones? The ones that first expose us to to a world beyond the pre-approved bubble of sanctioned entertainment? In a time when getting media to everyone—including ch
We tell a lot of stories about war. The appeal is, in one sense, straightforward: war checks off nearly every box in the dramatist’s playbook, replete with high stakes, clear protagonists and antagonists, and themes of heroism and loss. But the pendulum swings the other way, as well: wars don’t just
Before the imperialism of the 19th century, or the World Wars of the 20th, there were the Crusades: a series of military campaigns in the Middle-East between the 11th and 15th centuries. During these campaigns, various Christian European powers sent large numbers of well-equipped men to what was dub
The last time that we talked to David Wehle about his upcoming game The First Tree, it wasn’t much more than a few screenshots of a fox and his earnest desire to tell a story about the nature of life and death. It aims to weave two stories together—a fox searching for her lost kits and a human coupl
For a medium born in the past 100 years, it can be hard to build a direct linearity through videogaming. The blocky, stiff movements of Hideo Kojima’s Metal Gear Solid (1998) feels worlds apart from the fluid animations and semi-realistic graphics of such games as this year’s Quantum Break and Rocks
Ana Amari, Blizzard Entertainment’s latest Overwatch character, is not like the mothers we’ve seen in videogames past, though she started out that way. When the game first released, Ana’s role was not unlike the “long dead moms” that dominate the medium; like Ellie’s mother Anna from The Last of Us
New Xbox One exclusive game, FRU requires players to use the Kinect to play. That, in itself, is already strange, considering the Kinect was unbundled from the Xbox One two years ago. But FRU might actually be able to bring life back to the Kinect by doing motion controls in a completely different w
Here, in full, is the hotel review Rami Ismail wrote that led to the goofball game jam entry Breach & Clean: Hesperia Tower was a phenomenal stay, with clean rooms and a free Spanish lesson that taught me that “no molestar” doesn’t mean “do not disturb” but “breach and clear like you are a SWAT team
I’ve been listening to instrumental electronic music for over 20 years, and the most frequent refrain I’ve heard from skeptics is that house, techno, and any number of subgenres is just “too repetitive.” It’s a complaint that I have a difficult time responding to. It’s true that a lot of electronic
While we at Kill Screen love to bring you our own crop of game critique and perspective, there are many articles on games, technology, and art around the web that are worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles that have captured