Kentucky Route Zero Act IV gets a mysterious interactive teaser

Oh, it’s coming. Kentucky Route Zero Act IV currently sits out-of-sight—somewhere among the hot haze of a distant horizon—but, rest assured, it is heading this way. No, we don’t have a release date still, but there is yet another teaser to polish with your eyeballs. Last time, we had only an image.

Californium can’t get past writer’s block

Growing up in the heyday of graphic adventures has caused me to live in fear of the pixel hunt. It used to be that I’d load up the otherwise innovative Indiana Jones and the Last Crusade (1989) or the visually sumptuous Riven (1997), only to spend hours stuck, madly combing the screen for details th

Finals Fantasy creates game design lesson plans anyone can use

As tablets continue to move into schools and games like Minecraft (2011) are repurposed to educate, the idea of gamification, or using games to teach students about the world, has been gaining popularity as of late. However, as an increasingly diverse artistic medium of its own, others are developin

Just what are we losing to Google’s AlphaGo?

In Tang dynasty China, Go was one of the skills socially required of a certain class of educated elite—along with calligraphy, painting, and the ability to play the stringed guqin, it was part of a kind of artistic quadrivium. The art and beauty of the game are present in the way it is played, but a

The big beards and cute looks of Burly Men at Sea will debut soon

Who says burly can’t be cute? Certainly not David and Brooke Condolora, the husband and wife team that make up Brain & Brain, the brains (ha!) behind Burly Men at Sea, a Scandinavian folklore adventure due out soon on Steam and iOS. Though there’s still no word on an official release date, their new