Nicolas Tilly's Playdate sound toy drops levels and fail states for resonances, ritual, and a 30-second performance recorder.
A process reel shows hand-painted surfaces wrapped onto 3D models — the game engine used as camera and stage, never as game.
The illustrator behind the series stayed on as art director, and the wordless woodland fable plays in any language.
The UCLA animator rotoscoped the swing frame by frame to test a 2D-to-3D pipeline, working the seam where drawing meets simulation.