Exit Flatland

How isometric projection gave videogames a third dimension, centuries after painters found it first.

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Exit Flatland
The Last Ninja (System 3, 1987)

In 1884, Edwin Abbott published Flatland: A Romance of Many Dimensions.

It was told from the perspective of A Square, who lives in a 2D world. His life is transformed by the entrance of A Sphere, who opens his eyes to the existence of a third dimension.