The fine folks at Snarkmarket pointed to this excerpt from an NPR interview with classical composer Nico Mulhy on the connections between a Nintendo childhood and composition:

For me, living in the country, playing a video game  was sort of like  music minus one: The actions of my hands informed, in a strange  way,  the things I heard. Collect a coin, and a delighted glockenspiel sounds.  Move from navigating a level above ground to one below ground, and the  eager French chromaticism of the  score changes to a spare, beat-driven  minimal texture. Hit a star, and suddenly  the score does a metric  modulation. All of these things come to bear in a later  musical  education; I’m positive I understand how augmented chords change an   emotional texture because of Nintendo music.