Breaking Immersion

The most overused word in videogames crawls into obsolescence.

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Watercolor of a telephone pole and shack in an empty desert
Illustration by Dave Kloc

Nothing delivers a feeling of immersion better than VR,” said Shuhei Yoshida, President of Sony Worldwide Studios, at the Game Developers Conference in 2014. Yoshida threw out other buzzwords that any passive follower of virtual reality would recognize—“presence,” “innovation,” “future of games”—while he discussed Project Morpheus, the PlayStation VR headset that will compete with the Oculus Rift. Yoshida talked excitedly about the potential applications for this technology, saying that “virtual reality may well shape the future of videogames.”

This follows a long line of similarly phrased bullshit.