3-D models from games of yesteryear give a strange retro-future nod to the years to come.

Sci-Fi-O-Rama has an long and detailed look at the vector art of games from the late 80s to early 90s. That particular art-style seems both dated and futuristic and with all the talk about the “New Aesthetic,” it’s a thrilling nod to the creative, generative power of machines to both document what was and point to what could be. Take a look at Midwinter (1989) and The Sentinel (1986)

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Jamin Warren

Jamin Warren

Jamin Warren founded Killscreen. He produced the first VR arts festival with the New Museum, programmed the first Tribeca Games Festival, the first arcade at the Museum of Modern Art, won a Telly, and hosted Game/Show for PBS.
Los Angeles