April 19, 2011, 11:30 am
“We need games that, while still allowing us the escapism we turn to them for, allows us a better look at the realities of decision making than “I ate your kitten” or “I will die for you.”
“We need games that, while still allowing us the escapism we turn to them for, allows us a better look at the realities of decision making than “I ate your kitten” or “I will die for you.”