Theory of Relativity

Twisting traditional notions of videogame architecture

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William Chyr in white-framed glasses and a dark coat, standing before a wall of stacked stone blocks
Photograph by David McDowell

Chicago artist William Chyr’s Manifold Garden is drawn from M.C. Escher, real-world architects, and Chyr’s own pedigree as a large-scale installation artist. The game’s preoccupation with scale and perspective has been refined over a four-year development cycle into a legitimately disorienting experience: one that’s half physics lesson and half existential question.

I don’t know any other game developers who got started as a juggler. William Chyr was studying Physics and Economics at the University of Chicago when he first joined a local circus group. “Which, coming from physics, isn’t that far off, within the math physics engineering population there’s a higher proportion of jugglers versus the general population,” he said. “Not really sure why.”