The camera slides over an unknown melding of flesh and bone, something tumorous growing in the edgelight. Towers of meat and sinew stand in a sickly fog, their scale and anatomy twisted beyond recognition. Like the 1979 teaser for Alien, the camera lingers over these textures, as if under such close
It was a welcome relief amid all the Just Dance-ing and Watch_Dog-ing at Ubisoft’s E3 2016 press conference to see the reveal trailer for Grow Up—a sequel to last year’s charming plant growing/climbing game, Grow Home. BUD, the red, stumbling robot from the first game reprises his starring role, and
While Polish studio Bloober Team doesn’t have the most intimidating name in the world, their horror game released earlier this year, Layers of Fear, showed that they had a particular appetite for dread. Loaded as it was with Edgar Allan Poe clichés, Layers of Fear still hinted a certain mastery of p
The fine folks behind Cuphead have their own E3 announcement and it’s a doozy—their 1930s-animation-inspired game will have platforming elements. That may not seem like a lot, but before now, Cuphead had been touted exclusively as a boss-rush game. One-on-one battles against large enemies that didn’
Among the many titles shown off as part of Microsoft’s press conference on Monday was We Happy Few by Compulsion Games. The demo opens with the player character looking up from a candy apple red microfiche reader and straight into a giant clock that reads FRI 9 OCT 64. Meanwhile, he is muttering in
ABZÛ has pinks, it has blues, it has greens, it has oranges. It has whales, jellyfish, angler fish, and dolphins. And all of it is going to flourish on your PlayStation 4 or PC on August 2nd. I can’t frickin’ wait. This is a game especially for those who, like me, have a penchant for underwater lev
Alongside the newest edition of God of War and a horror VR title, Sony Santa Monica talked about a smaller, quieter game at their E3 Conference. Bound is a 3D narrative platformer set to release August 16th. Bound doesn’t look like any other game currently out, both in terms of its unique take on lo
Monday night’s PlayStation press conference at E3 brought a dizzying number of reveals, many of them catching people completely by surprise: Days Gone, Death Stranding, God of War, and… Spider-Man? Definitely didn’t see that one coming! Do I dare confess my excitement about yet another Spidey game a
Listen. Me and heights? We don’t have what I’d describe as an amiable relationship. If you try to shuffle your house party on to the roof, I’m going to be the square making a case for couches and kitchen access. And the surge of GoPro stunt videos? I think the only reason I can white knuckle through
At the Sony E3 press conference last night, Kojima Productions unveiled its first game since breaking up with Konami—it’s a surreal action-adventure entitled (get this) Death Stranding. Death Stranding features Hideo Kojima and Norman Reedus working together again, as the two had previously partnere
Every group has a clown. Here, at Kill Screen, we have two. Coincidentally, they are called Zach (Budgor) and Zack (Kotzer). We love them very much. Which is why we sit them down in front of a screen and force them to watch everything that happens at E3, trailer after trailer revealed before their t
Horizon: Zero Dawn, which is probably better remembered as “that dino mech archer game,” was among the games displayed at yesterday’s Sony E3 2016 conference. It premiered a whole eight minutes of in-game footage, in fact—I know, very fancy. It follows the story of a hunter named Aloy as she seeks t
The vast majority of videogames harbor a raging, barely concealable boner for violence. But it takes a special kind of violent videogame to step over that fine line into the realm of fetish porn: where violence is used for neither shock nor gore nor anything remotely resembling reality. Rather, the
I already want to cry. No, it’s not that The Last Guardian has a proper release date of October 25th now—which, you know, at last, it’s been 11 years since Shadow of the Colossus (2005) for crying out loud. It’s that the first minute or so of the game’s E3 trailer features the many whines and sobs o
I was always under the distinct impression that Star Trek was a virtual reality—no, it’s really not necessary to email me about this—but now… it actually is? This is Star Trek: Bridge Crew, as revealed at E3 on Monday. It’s a collaborative VR game where, instead of interacting with your friends, you
ReCore belongs to a grand storytelling tradition. From Forbidden Planet (1956) to Big Hero 6 (2014), Isaac Asimov to Fallout 4 (2015), science fiction has long been preoccupied with the bond between humanity and machines. So have I, for that matter—my earliest memory is being hospitalized for pneumo
It’s been six years since black-and-white sidescroller LIMBO (2010) came out. It might not feel that long—it doesn’t to me—due to it having lingered with an almost ghostly presence over the world of videogames. Small or large, it didn’t matter, many games have since adapted LIMBO‘s foggy chiaroscuro
The human body is weird in alternatingly horrifying and hilarious ways, and sometimes both at once. This is true all of the time, but becomes all the more apparent in extreme situations such as sex or mosh pits. That is the central intuition behind Mosh Pit Simulator, Sos Sosowski’s virtual reality
As most of your teenage or 20-something friends can probably tell you, working in food service isn’t exactly the most rewarding way to spend your time. Customers will yell at you for mistakes you didn’t make, your manager will ask you to work overtime just as you’re heading out the door, your cowork
1979 Revolution, the upcoming adventure game following the political revolution that took place that year in Iran, just got a new trailer. It’s the most in-depth look at the game we’ve seen so far, and it paints a desperate picture for both the country and the game’s photojournalist protagonist Reza
Mad Max: Fury Road (2015) wasn’t a tough sell. It had audiences entranced from its first trailer. A desert slashed with muted yellows and clay reds set against a crisp aquamarine sky spoke for itself. The dies irae of Giuseppe Verdi’s “Requiem” was only there to make sure you never forgot. The first
Thumper is so fast. Like, holy shit, not even my eyes can keep up with whatever’s going on in the new trailer—how are my thumbs supposed to? This trailer, as you can watch below, is one minute of totally uninterrupted footage of Thumper at its more advanced stages. It’s like pushing your face up aga
Boy, videogames sure do want out of the narrow, crate-filled corridors of their youth, nowadays! First-person hiking simulator Firewatch has been receiving critical praise all week, in no small part because of its beautiful renditions of the American Northwest. Now The Flame in the Flood, a game abo
If the “racing game” is about the ticking clock, the turn rate, the time it takes to get from 0 to 60, maybe the “driving game” is about the little things—losing track of time on a long trip, deciding to stop at the next hotel, turning on your windshield wipers instead of your turn signal. Greg Pryj
The weight of artistic expectations, particularly in the era of peak content and endless aggregation, can be crushing. A story about the next big thing and why you should care (what to expect when expecting an album?) lurks around every corner. While some reactions to this scenario are better than o