Review

Review: Last Window: The Secret of Cape West

A late studio still has valuable lessons to teach us about world building and the art of noir. Filipe Salgado reviews the obscure sequel to an overlooked mystery, Hotel Dusk: Room 215.

Review: Ready Steady Bang

The essence of the film Western takes unlikely shape in this cute iOS diversion. Kevin Nguyen explains how Ready Steady Bang hit a target even Red Ded Redemption missed.

Review: Fruit Ninja Kinect

Discovering friendship by karate-chopping an imaginary piece of fruit. Jason Johnson field tests Fruit Ninja Kinect, the game of juicy assassination.

Review: Deus Ex: Human Revolution

Cyberpunk role-playing game Deus Ex: Human Revolution weighs in on philosophical questions of technology and humanity. But can it transcend the conflicts and contradictions of its subject matter?

Review: Madden NFL 12

Ian Cohen goes down the rabbit hole of the newest iteration of EA Sports’ monolithic Madden series and concludes that the best moments in the game aren’t on the clock.

Review: Rock of Ages

Lana Polansky reviews Rock of Ages, a boulder-rolling downloadable title that also crashes through history and eons of accumulated wisdom about art and ourselves.

Review: Pudding Panic

Why this game might not be as quiveringly awesome as its name (and its conceit) implies.

Review: Quarrel

Richard Clark on the humanity of a war game played with words, and the inhumanity of computers carrying dictionaries.

Review: Toy Soldiers: Cold War

Jon Irwin strikes an uncomfortable balance between childhood fantasy and the gruesomeness of real life in Toy Soldiers: Cold War.

Review: Jetpack Joyride

Why the sublimely absurd Jetpack Joyride is a step forward for endless runners. Bonus: what Richard Clark does before bed.

Review: Trauma

Krystian Majewski’s debut game evades overt mechanics, feeling, and meaning. Jason Johnson explains why this is a good thing.

Review: Catherine

Lana Polansky delves into the psychology of Atlus’s Catherine, and finds some disturbing—yet fascinating—tendencies not seen since Freud.

Review: Fotonica

Jason Johnson starts to feel like a mechanical man in Fotonica—and it’s not a good feeling.

Reset: Excitebike

Jon Irwin renews his love for the simple yet perfect mathematics of Excitebike for 3DS, which, despite new bells and whistles, is still the same old classic at its core.

Review: Zombie Gunship

iOS title Zombie Gunship allows J. P. Grant to experience warfare in a way Modern Warfare wishes it could.

Review: El Shaddai: Ascension of the Metatron

The new action game from Devil May Cry and ?kami artist Takeyasu Sawaki takes the Book of Enoch as inspiration. But it takes a fresh stance on the influence of God, the hero’s motivations, and the source of salvation. Richard Clark digs into El Shaddai.

Review: Pac’N-Jump

Pac-Man has been unearthed from the cabinet yet again, and he has nowhere to go but up, except when he falls down into a dark pit. Richard Clark describes why this is fun.

Review: Moon Diver

The latest game from Strider mastermind Koichi Yotsui, Moon Diver, makes much ado about everything, causing Levi Rubeck a headache.

Review: Gesundheit!

Jon Irwin can’t find a cure for the mechanical sniffles in Gesundheit!, an otherwise healthy iOS title.

Review: Duke Nukem Forever

The long-delayed shooter Duke Nukem Forever inspires disgust, conflict, and introspection in Jamin Warren. And totally breaks our review system for good.

Review: NCAA Football 12

Ian Cohen on why this year’s NCAA Football doesn’t act like it’s supposed to—and why that makes it more like what it’s supposed to be.