Pre-Game Interview

Patrick Buckland

Patrick Buckland’s interest in games started young; as a teenager he made games on the Apple II and a cartridge-based console. Now CEO of Stainless Games, developing Carmageddon: Reincarnation, Buckland relates ancestral lunacy, how P.E. teachers are Nazis, and his obsession with Apollo.

Randy Smith

The Thief designer and Tiger Style founder Randy Smith tells us about the heroes, adventures, and games of his youth in Vermont.

Erik Loyer

Erik Loyer, who masterminded experimental iOS apps Strange Rain and Ruben & Lullaby, speaks to us about playing with Legos, losing his beloved cat, and finding the perfect nickname.

Tim Schafer

The funnyman behind Double Fine Productions talks to us about fishing for a good nickname, the subconscious effect a bully named Bobby had on him, and how videogames kept him from ever feeling lonely.

Edmund McMillen and Tommy Refenes

The creators of the über-nostalgic indie hit Super Meat Boy reflect on their own childhoods in the latest edition of our ongoing series. Team Meat members Edmund McMillen and Tommy Refenes talk to us about the worst trouble they got into, their biggest childhood secrets, Calvin and Hobbes, Teenage M