books
Jess Uhre Rahbek Releases This Is Why You Love LEGO
The MIT Press book, out Oct. 13, draws on three years embedded with the LEGO House design team.
books
The MIT Press book, out Oct. 13, draws on three years embedded with the LEGO House design team.
News
Marina Zurkow and Abigail Simon's The Iceberg deals a surreal card deck until the news reads like a system
Podcast
An arcade cabinet in Tokyo writes a stranger's life from census data, and the artist who built it explains why you are allowed to go back exactly once.
Noby Noby Boy
Toddlers step out into the world of consoles
Rising
A cabinet in Tokyo runs a language model that writes a stranger's life from census data, and its maker is still deciding what to call the work he does.
News
Tobias Zarges wants to experiment with the videogame form and its capacity to be art. This comes natural to him as a student of fine art, design, and music at Kunsthochschule Kassel in Germany. To this end, he’s working with programmer Moritz Eberl on Close, an upcoming game about exploration and ex
News
In the strata of books about videogames, I offer the following overly simplistic codification: 1. Books about a specific game or game developer 2. Books about a specific period of time in the history of games 3. Books about how videogames are art, dammit And then there’s Ian Bogost’s new book Play A
News
As a child, imagination turned the familiar and mundane into something more during play. Legos let you create amazing structures and recreate your favorite heroes and cartoons. Battles worthy of their own comic splash pages took place between action figures. A playground wasn’t just baking metal sli
Feature
This article is part of a collaboration with iQ by Intel Ancient India produced some of the oldest and longest surviving games in history, and though the country’s videogame creators face modern day challenges, its contributions to game design are undeniable. They’ve gone by many different names and
News
Lions are fucking awesome. These animals aren’t called king of the jungle for nothing, and it’s not hard to see why they’d instantly became status symbols to human kind, from monarchies to incestuous Game of Thrones houses alike. I mean, just look at this thing: This is a portrait of raw, unadultera
News
While members of the press struggle to properly label Wattam (is it a puzzle game? A sandbox? A friendship simulator?), the latest trailer only continues to defy all categorization and genre. If you haven’t played on of Keita Takahashi’s games before then you haven’t seen a game quite like Wattam, a
News
Brutalism gets a bad name. Ok, let’s be honest, it has a bad name. If tomorrow morning you were tasked with encouraging parents to send their kids to a specific playground, you probably wouldn’t call it brutalist. Or would you? For a brief, wonderful moment in the middle of the 20th century, archite