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We talked to Les Savy Fav’s frontman about his obscene illustrations for the Beowulf boardgame
Grendel meets his match.
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Grendel meets his match.
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This time it’s a level editor for his hard-as-hell precision platformer VVVVVV, so now you can make your very own happy, crash-landed spacemen torture rooms. Or you could do what I’ll be doing: construct spike-free, milquetoast vestibules and pretend that you’ve actually done something this cruel, c
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This mini-documentary of a raspy Tim Schafer talking tenderly about Grim Fandango is just great. It has everything a fan of that classic, soon-to-be-revived, adventure game featuring martini-sipping skull-faced rakes could want. There’s 15 minutes of old photos of the gang at LucasArts; props and de
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The bittersweet side of war.
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If you were concerned after playing the bleak, grizzled Ground Zeroes prequel that Metal Gear had lost all its quirky weirdness, you had good reason. Our writer Filipe Salgado did an admirable job broaching the issue in his review. But don’t be. According to a recent interview with creator Hideo Ko
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Well, at least it won’t cost you anything, because Super Graviton for iOS and Android is completely free. I’m sure that is all you need to hear before grabbing your phone and plucking the game, but allow me to briefly inform you about what you’re getting into while you’re anxiously waiting for it to
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Giant Squid has a message: Submersion is the new immersion.
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These photos of people decked out in hip urban outfits inspired by the runaway hit mobile game Candy Crush Saga are absolutely absurd—especially this one framed by candy cane stripes and gumdrops. Holly Falconer at Vice put together this absolutely fabulous retro photo shoot, because, well, Vice. Th
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You’ve probably heard the yada-yada about how No Man’s Sky uses procedural generation to create big boundless worlds and thought, hey, that’s pretty cool. But it’s even bigger than you can imagine. Listening to Sean Murray of Hello Games speak, it just may be as expansive as the physical universe it
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Videogames for those of us not in LA.
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Dark Souls II definitely earned the numeral in its title, whatever you thought of the game proper. It reworked and remixed Dark Souls but there was little in it that felt unfamiliar to series veterans. But the mastermind of misery himself Hidetaka Miyazaki, absent from Souls II, has returned with Bl
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Granted that game is Tomonobu Itagaki’s Devil’s Third, picked up by the typically kid-friendly Japanese publisher after THQ’s corporate collapse, but this is not supposed to happen. After all, we’re talking about Nintendo—a company who yesterday announced games starring a crocheted green dinosaur, a