Like the procedural culture experiments currently going on in Ultima Ratio Regum, a recent mod for the grand strategy game Crusader Kings II (2012) is trying its hand at procedurally generating a whole world. The mod, created by user Yemmlie, manufactures history “from its first exodus from Africa”
Here’s something you probably know: Doom II (1994) and Seinfeld (1989-1998) are both pieces of popular culture released in the 1990s. They both had huge audiences and now two decades later, they are still as well known as they were when Bill Clinton was in office. In fact, this year’s Doom was relea
For as long as we’ve had games, we’ve had mods. They’re an integral and maybe necessary part of gaming, used either to personalize an experience or simply as a creative outlet. As a South Asian, I’ve banked on mods to make characters that actually look like me and not a version of myself that looks