cats
Huntrezz Janos packs 100(!) cats into a browser cloud city
CLOWDER, live now on a Viverse creator grant, brings the avatar artist’s pastel-sculptural world to a playable webpage.
cats
CLOWDER, live now on a Viverse creator grant, brings the avatar artist’s pastel-sculptural world to a playable webpage.
News
KCRW sent Jennifer Swann to Paizley Lee’s roving Dead Internet Theory, where Angelenos haul towers and CRTs for the pleasure of one cable.
ai
Every visitor at the Grand LA wears a wristband and a scent collar, and leaves holding a paper token of the data they generated, to keep or to destroy.
supercut
Twenty-four hours of film assembled entirely from clocks, and the behavior it produces is not watching at all but sightseeing, closer to a game than cinema.
Playing Models
Architects who work in game engines gather in Los Angeles on September 18, free to attend, with an image open call closing August 31.
Kevin Peter He
Kevin Peter He and Dan Gorelick staged PASSAGE at an off-SIGGRAPH night in LA—visuals and score as two instruments answering each other live.
Installation
The response to an internet run by bots turns out to be a room: a Y2K LAN night where salvaged hardware does what the feed no longer can.
video art
French artist Lou Faroux uses game engines and AI avatars to ask what the internet did to us—and to resurrect Hollywood's closeted Golden Age.
game design
Artist Rui Hu blends game engines, installation art, and memory to examine how virtual spaces infiltrate our physical world.
News
Our upcoming print reinvention is going to zero in on the creators we love and their current projects. Three of our favorite upcoming games are from independent Los Angeles-based developers doing exciting, diverse work that nonetheless shares strong aesthetic vision full of pixels, pastels, and bold
Review
Disappear here.
Article
Excited for #E3? We can barely sleep, we can barely see.