On February 21, 1986, Nintendo’s The Legend of Zelda was first released in Japan. This week, to celebrate the game’s 30th anniversary, series fans Scott Liniger and Mike McGee took to browser to release a complete 3D remake of the first game titled The Legend of Zelda: 30 Year Tribute. Unfortunately
Silence is difficult for most of us. It’s not just screens that prevent it, the ubiquity of entertainment and distraction, or the pace of modern life—though, that and more contributes to the difficulty of easing through the din. The chaff of life is a billowy recliner, keeping us cozy against the ch
For more about Kill Screen’s ratings system and review policy, click here. The Legend of Zelda: A Link Between Worlds was the best Zelda game in a decade. The Legend of Zelda: Tri Force Heroes takes the engine from Between Worlds, contorts it into a multiplayer game, and does a disservice to its for
Like watching Disney movies during a bad trip Can’t sleep, baby’ll eat me Who said cartoons are just for kids? Welcome to Disney’s Midnight Channel It’s like Zelda, but…I need an adult
A blue sky riddled with floating islands, purple deer, and idyllic waterfalls—the opening scene of Aer’s trailer is a scenic glance at an abstract cubist-esque world. The expanse hovering before us is at peace, but we know that there’s so much more to see. Taking in the view with us is Auk, a pilgri
Announced at Kyoto’s Bitsummit 2015, Muse: Together is the New Alone is the latest from Pixeljunk Eden art/music director Baiyon. Developed and published by Pygmy Studio, Muse seeks to take players out of this world with its own unique spin on an unrequited love story. Muse takes notes from Zelda II
“Suppose, for instance, that men were only represented in literature as the lovers of women, and were never the friends of men, soldiers, thinkers, dreamers; how few parts in the plays of Shakespeare could be allotted to them; how literature would suffer! We might perhaps have most of Othello; and a
In the darkest recesses of literary nonfiction graveyards there exist half-crumpled manuscripts musing, to the night sky, what sort of art the mindless automaton antagonists of Legend of Zelda might make. Muse no longer, undergrads: here is the exact manifestation of your dreams. The cabal of “compu
If the faces of the AOL Instant Messenger conversations of yore were to attain sentience and corporeal forms, the design of the post-apocalyptic world of The Great Emoticon is arguably what that reality would look like. The trailer released by developer Hit That Switch last week looks to be another
Rage with the machine. Not against it. “8bit captures the tug and pull between computer and player, the interaction between an unforgiving system and your racing heart.”
Visiting fantastic virtual worlds. Simulating amazing experiences you’ll never have in real-life. Having out-of-body experiences in cyberspace. Forget all that. What we really want to do in virtual reality is play old games. And that is exactly what the MemoRift project by Roy Lazarovich allows you
For the videogame map enthusiast, there would be nothing sweeter than hanging this diorama of the overworld from A Link to the Past over the mantle, at least until your significant other made you remove it. The miniature, 1:1, 3D model is handsomely constructed of paper and is easily framed in a dee